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Current market Price of a specific cryptocurrency.
Learn this metricThe cryptocurrency's market Price changes in percent within the last 24 hours (1 day).
Learn this metricThe highest historical cryptocurrency value.
Learn this metricThe lowest historical cryptocurrency value.
Learn this metricMarket Capitalization is the overall value of all coins/tokens that have been mined or issued until now and are in circulation (not locked). It's similar to the stock markets' Free-Float Capitalization.
Market Capitalization = Circulating Supply x Current Price.
Learn this metricMarket Capitalization is the overall value of all coins/tokens that have been mined or issued until now and are in circulation (not locked). It's similar to the stock markets' Free-Float Capitalization.
Market Capitalization = Circulating Supply x Current Price.
Learn this metricFDMC is the Market Cap if the Maximum Supply of a coin/token was entirely in circulation.
FDMC = Max Supply x Current Price.
Note: if Maximum Supply is not available or limitless, Total Supply is used to calculate the value. FDMC will be undefined and marked as "--" if no form of Supply is available.
Learn this metricFDMC is the Market Cap if the Maximum Supply of a coin/token was entirely in circulation.
FDMC = Max Supply x Current Price.
Note: if Maximum Supply is not available or limitless, Total Supply is used to calculate the value. FDMC will be undefined and marked as "--" if no form of Supply is available.
Learn this metricIt is a quantitative metric calculating how many individual units of specific cryptocurrency coins/tokens were traded (bought & sold) within the last 24 hours. It's a direct cryptocurrency's supply & demand indicator, and is purely related to its market price.
Learn this metricIt is a quantitative metric calculating how many individual units of specific cryptocurrency coins/tokens were traded (bought & sold) within the last 24 hours. It's a direct cryptocurrency's supply & demand indicator, and is purely related to its market price.
Learn this metricThe current cryptocurrency Market Capitalization Dominance among all other cryptocurrencies in the market.
Learn this metricThe ratio of Volume and Market Capitalization values.
The ratio of Volume and Market Capitalization values.
Publicly circulating amount of specific cryptocurrency coins/tokens that were mined or issued to date, and are not locked/staked (are available to be traded publicly).
Learn this metricVerified Data
Virtual Reality Game World project's Circulating Supply has been verified and is equal to:
Circulating Supply
0 VRGW
Unverified Data
Virtual Reality Game World project's Market Cap has been not verified. However, according to the Virtual Reality Game World self-reported data Market Cap is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Market Cap has been not verified. However, according to the Virtual Reality Game World self-reported data Market Cap is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Circulating Supply has been not verified. However, according to the Virtual Reality Game World self-reported data Circulating Supply is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Circulating Supply has been not verified. However, according to the Virtual Reality Game World self-reported data Circulating Supply is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Circulating Supply has been not verified. However, according to the Virtual Reality Game World self-reported data Circulating Supply is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Circulating Supply has been not verified. However, according to the Virtual Reality Game World self-reported data Circulating Supply is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Circulating Supply has been not verified. However, according to the Virtual Reality Game World self-reported data Circulating Supply is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
The absolute theoretical maximum number of coins/tokens that is coded and will ever exist in the cryptocurrency's lifetime. Similar to stock market's Fully Diluted Shares.
Note: Max Supply will be undefined and marked as "--" if project owners did not verify / provide any data.
Learn this metricThe quantity of all coins/tokens that have ever been issued (even if the coins are locked), minus all coins/tokens that have been removed from circulation (burned). The Total Supply is similar to stock market's Outstanding Shares.
Total Supply = All Issued Coins - Burned Coins.
Note: Total Supply will be undefined and marked as "--" if project owners did not verify / provide any data.
Learn this metricDate | Open | High | Low | Close | Volume | Market Cap |
---|---|---|---|---|---|---|
Feb 07, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $117,543 | $0 |
Feb 06, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $117,610 | $0 |
Feb 05, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $120,660 | $0 |
Feb 04, 2023 | $0.0008 | $0.0008 | $0.0007 | $0.0007 | $132,488 | $0 |
Feb 03, 2023 | $0.0008 | $0.0008 | $0.0007 | $0.0008 | $134,959 | $0 |
Feb 02, 2023 | $0.0007 | $0.0008 | $0.0007 | $0.0008 | $135,536 | $0 |
Feb 01, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $127,682 | $0 |
Jan 31, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $128,596 | $0 |
Jan 30, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $130,198 | $0 |
Jan 29, 2023 | $0.0006 | $0.0009 | $0.0006 | $0.0007 | $206,729 | $0 |
Jan 28, 2023 | $0.0007 | $0.0007 | $0.0006 | $0.0006 | $114,297 | $0 |
Jan 27, 2023 | $0.0007 | $0.0007 | $0.0006 | $0.0007 | $116,544 | $0 |
Jan 26, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $119,433 | $0 |
Jan 25, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $119,377 | $0 |
Jan 24, 2023 | $0.0007 | $0.0008 | $0.0007 | $0.0007 | $126,765 | $0 |
Jan 23, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $130,960 | $0 |
Jan 22, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $124,604 | $0 |
Jan 21, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $126,104 | $0 |
Jan 20, 2023 | $0.0007 | $0.0007 | $0.0006 | $0.0007 | $120,897 | $0 |
Jan 19, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $118,679 | $0 |
Jan 18, 2023 | $0.0007 | $0.0007 | $0.0007 | $0.0007 | $124,376 | $0 |
Jan 17, 2023 | $0.0007 | $0.0008 | $0.0007 | $0.0007 | $127,250 | $0 |
Jan 16, 2023 | $0.0008 | $0.0008 | $0.0007 | $0.0007 | $128,901 | $0 |
Jan 15, 2023 | $0.0008 | $0.0008 | $0.0008 | $0.0008 | $133,270 | $0 |
Jan 14, 2023 | $0.0008 | $0.0008 | $0.0008 | $0.0008 | $137,807 | $0 |
Jan 13, 2023 | $0.0008 | $0.0008 | $0.0008 | $0.0008 | $134,894 | $0 |
Jan 12, 2023 | $0.0008 | $0.0008 | $0.0008 | $0.0008 | $136,258 | $0 |
Jan 11, 2023 | $0.0008 | $0.0008 | $0.0008 | $0.0008 | $137,245 | $0 |
Jan 10, 2023 | $0.0008 | $0.0008 | $0.0008 | $0.0008 | $153,839 | $0 |
Jan 09, 2023 | $0.0008 | $0.0009 | $0.0008 | $0.0008 | $142,738 | $0 |
Jan 08, 2023 | $0.0008 | $0.0008 | $0.0008 | $0.0008 | $143,579 | $0 |
The starting price of the day for the specific coin/token.
Learn this metricThe highest price of the day for the specific coin/token.
The lowest price of the day for the specific coin/token.
The last price of the day for the specific coin/token.
Learn this metricIt is a quantitative metric calculating how many individual units of specific cryptocurrency coins/tokens were traded (bought & sold) within that day. It's a direct cryptocurrency's supply & demand indicator and is purely related to its market price.
Learn this metricMarket Capitalization is the overall value of all coins/tokens that have been mined or issued until now and are in circulation (not locked). It's similar to the stock markets' Free-Float Capitalization.
Market Capitalization = Circulating Supply x Current Price.
Learn this metricAnalyzing Virtual Reality Game World price history chart helps to understand the cryptocurrency’s potential and determine upcoming trends. First, let’s compare VRGW starting price of the first (Jan 08, 2023) and last (Feb 07, 2023) day of the 1M period. It’s evident that on Jan 08, 2023 the Open price of Virtual Reality Game World was $0.0008, whereas on Feb 07, 2023 the VRGW Open price was $0.0007, which shows a clear price decrease of 16.01%.
Looking at the timeframe of 1M and comparing Virtual Reality Game World High prices of Jan 08, 2023 and Feb 07, 2023, the first and last days of the chosen period, it’s evident that the VRGW High Price has plummeted by 18.18%. Jan 08, 2023 had the highest price of $0.0008, and Feb 07, 2023 the highest price was $0.0007. Talking about Virtual Reality Game World lowest prices, Jan 08, 2023 had the lowest price of $0.0008, whereas Jan 08, 2023 had the lowest price of $0.0007. After comparing the first and the last days' lowest VRGW prices, it’s clear that it declined by 16.90%.
The comparison of Virtual Reality Game World Close price on Jan 08, 2023 ($0.0008) vs Feb 07, 2023 ($0.0007) reveals that the closing price of VRGW has decreased by 19.73%. Looking at the value of Virtual Reality Game World traded volume, we can see that on the first day of the 1M period, $143,579 worth of VRGW were traded. Compared to the last day’s volume ($117,543), there’s a clear 18.13% drop.
Current market Price of a specific cryptocurrency.
Learn this metricThe cryptocurrency's market Price changes in percent within the last 24 hours (1 day).
Learn this metricThe highest historical cryptocurrency value.
Learn this metricThe lowest historical cryptocurrency value.
Learn this metricMarket Capitalization is the overall value of all coins/tokens that have been mined or issued until now and are in circulation (not locked). It's similar to the stock markets' Free-Float Capitalization.
Market Capitalization = Circulating Supply x Current Price.
Learn this metricMarket Capitalization is the overall value of all coins/tokens that have been mined or issued until now and are in circulation (not locked). It's similar to the stock markets' Free-Float Capitalization.
Market Capitalization = Circulating Supply x Current Price.
Learn this metricFDMC is the Market Cap if the Maximum Supply of a coin/token was entirely in circulation.
FDMC = Max Supply x Current Price.
Note: if Maximum Supply is not available or limitless, Total Supply is used to calculate the value. FDMC will be undefined and marked as "--" if no form of Supply is available.
Learn this metricFDMC is the Market Cap if the Maximum Supply of a coin/token was entirely in circulation.
FDMC = Max Supply x Current Price.
Note: if Maximum Supply is not available or limitless, Total Supply is used to calculate the value. FDMC will be undefined and marked as "--" if no form of Supply is available.
Learn this metricIt is a quantitative metric calculating how many individual units of specific cryptocurrency coins/tokens were traded (bought & sold) within the last 24 hours. It's a direct cryptocurrency's supply & demand indicator, and is purely related to its market price.
Learn this metricIt is a quantitative metric calculating how many individual units of specific cryptocurrency coins/tokens were traded (bought & sold) within the last 24 hours. It's a direct cryptocurrency's supply & demand indicator, and is purely related to its market price.
Learn this metricThe current cryptocurrency Market Capitalization Dominance among all other cryptocurrencies in the market.
Learn this metricThe ratio of Volume and Market Capitalization values.
The ratio of Volume and Market Capitalization values.
Publicly circulating amount of specific cryptocurrency coins/tokens that were mined or issued to date, and are not locked/staked (are available to be traded publicly).
Learn this metricVerified Data
Virtual Reality Game World project's Circulating Supply has been verified and is equal to:
Circulating Supply
0 VRGW
Unverified Data
Virtual Reality Game World project's Market Cap has been not verified. However, according to the Virtual Reality Game World self-reported data Market Cap is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Market Cap has been not verified. However, according to the Virtual Reality Game World self-reported data Market Cap is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Circulating Supply has been not verified. However, according to the Virtual Reality Game World self-reported data Circulating Supply is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Circulating Supply has been not verified. However, according to the Virtual Reality Game World self-reported data Circulating Supply is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Circulating Supply has been not verified. However, according to the Virtual Reality Game World self-reported data Circulating Supply is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Circulating Supply has been not verified. However, according to the Virtual Reality Game World self-reported data Circulating Supply is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
Unverified Data
Virtual Reality Game World project's Circulating Supply has been not verified. However, according to the Virtual Reality Game World self-reported data Circulating Supply is equal to:
Circulating Supply
200,000,000 VRGW
Market Cap
$135,567
The absolute theoretical maximum number of coins/tokens that is coded and will ever exist in the cryptocurrency's lifetime. Similar to stock market's Fully Diluted Shares.
Note: Max Supply will be undefined and marked as "--" if project owners did not verify / provide any data.
Learn this metricThe quantity of all coins/tokens that have ever been issued (even if the coins are locked), minus all coins/tokens that have been removed from circulation (burned). The Total Supply is similar to stock market's Outstanding Shares.
Total Supply = All Issued Coins - Burned Coins.
Note: Total Supply will be undefined and marked as "--" if project owners did not verify / provide any data.
Learn this metric