Learn how to create and program your very own Scratch and Win Game with Unity, an industry-standard game development program used by many large gaming studios and indie developers across the world.
The course begins with the creation of basic systems and building blocks which are later connected to work together in a maintainable way. One of the interesting parts of this course is creating your own animation system, which does not need any animator or animation controller overhead, and is completely driven by coroutines. Also, the entire game is written without the use of an update method, so you will learn how to create your games without it. Just keep in mind that the course does not include finished project files, so you can have more motivation to finish it by yourself.
What you’ll learn
Why learn from me?
I created this course to share my passion for making games and help others to create them. I am always trying to find effective and fast ways to solve various problems, so I hope you will find some of my tips and tricks useful also for your projects and games.
Course consist of total 5h 24min of content, in total.
Hi, my name is Alex Urik.
I am a freelance game developer for about 5 years. Before I was working as a movie VFX artist for about 10 years and I worked on several feature films including Transformers or Batman vs Superman.
I always had a passion for programming and when I discovered Unity 3d engine, I was really happy that also in game development you can use high-level programing language like C#. Which I really enjoy using.
During my career as a game developer, I released a couple of assets in the Unity asset store and a couple of games for iOS and Android, and also I created several Unity courses and tutorials.
I always like to solve interesting problems and create tools and systems which speed up my work.
I love programming and I think learning from somebody else is the fastest way how to learn new things. That's why I would like to share my knowledge and I hope you will like my courses