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  • 13.2 hours on-demand video
  • Access on mobile

Course Details



Skill level



Coming soon

What Will I Learn?

  • Build a Side Scrolling shooter Game in Unity
  • Creating Enemies
  • Aiming and Shooting in Unity
  • Use MagicaVoxel and Photoshop for Graphics and Effects
  • How to think like a game designer
  • Coding games in C#


In this course, you will learn how to make your own game. You will create a MegaMan like side-scrolling shooter game entirely from scratch.

Our experienced instructors Kevin Liao and Glauco Pires will teach you how to make your own game with no prior experience necessary.

You will build a pixel art game with the stages, backgrounds, shooting mechanics, enemies and much more using just Unity, Photoshop and MagicaVoxel.

By the end of this course, you will have a complete and playable game that you can add to your portfolio and play with friends and family.

This course is for complete beginners with no prior experience. So what are you waiting for, start now!


  • Download and Install Unity Game Engine 2017
  • Adobe Photoshop CC
  • MagicaVoxel and Adobe Photoshop CC


Section 1: Make your own game 1:09:11
  • 00. Introduction (03:02)
Section 2: Shooting 1:07:30
Section 3: Enemies - Part 1 1:34:20
Section 4: Enemies - Part 2 1:33:50
Section 5: Doors and buttons 55:33
Section 6: Platforms and Teleport 1:04:28
Section 7: Cutscenes and Powerups 1:04:49
Section 8: Interface - Part 1 1:08:21
Section 9: Interface - Part 2 53:13
Section 10: MagicaVoxel Crash Course 11:25
Section 11: Assets 41:34
Section 12: Cityscape 49:01
Section 13: Asset colouring 48:44
Section 14: Project export 10:44

About the Instructors

John Bura

Web/App/Game Developer
  • 4.5 Average Rating
  • 806 Reviews
  • 6,544 Students
  • 14

John Bura is a well-known education instructor since 2011. He has over 20 years of programming experience and 15 years of teaching experience. John Bura also owns game development company called Mammoth Interactive. They focus on iPhone, iPad, Android, HTML5, ad game development for such companies like Nickelodeon. John is also providing consulting services on game and level design, programming and project management. In total, John and his company has taught over 300,000 students and developed around 50 games which reached top 10 in the app store.


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