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46 Students
77 Lessons
Beginner

What You Will Learn?

  • Build a Side-Scrolling Platformer in Unity
  • Basics of C#
  • Adding Sound
  • Thinking like a Game Programmer
  • Creating 2d Game Art in Photoshop.

Curriculum

13h 30m
Section 1: How to Make a Game
58:14
Section 2: Intro to Coding
55:51
Introduction
02:08
Variables
16:59
Methods
16:19
If Blocks
07:40
Loops
12:45
Section 3: Intro to Inputs
58:59
Introduction
01:58
Key Presses
13:35
Moving a Player
11:03
Jumping
10:58
Moving Forward
07:18
Cycling Cameras
14:07
Section 4: Intro to Prefabs
51:14
Introduction
01:49
Introduction to Prefabs
16:51
Random Angles
09:15
Explosion Effect
13:12
Adding explosion effects
10:07
Section 5: Starting the Project in Unity
4:21:07
Organizing the Project
07:36
Preparing the Player
16:14
Walking and Jumping
20:40
Raycasting
07:32
Raycast Precision
08:30
Camera follow
18:04
Coins
17:29
User Interface
10:15
Events
12:11
Simple Enemy
14:42
Jumping over Enemies
12:53
Shell Enemy
27:43
Shell Bouncing
09:58
Pipe Enemy
17:48
Blocks
24:57
Powerups
08:29
Powerup Feedback
11:26
Win and Lose the Game
14:40
Section 6: Introduction to Photoshop
2:27:02
Build a New File
05:15
Navigational Controls
02:36
Basic Tools Rundown
04:37
Basic Tools Usages
18:24
Basic Secondary Tools
11:46
Basic Layers
06:49
Painting Sample
04:29
Adjustment Layers (part 1)
06:07
Adjustment Layers (Part 2)
09:08
Adjustment Layer (Part 3)
10:21
Transform Tool
06:11
Colour Range Select
04:46
Transform Tool (Cont'd)
05:48
Image Settings
05:03
Image Adjustment
02:42
Photoshop fun
12:22
Photoshop fun (Cont'd)
10:52
Enemy Walking Paths
13:41
Ruler Usage
06:05
Section 7: Art Asset Creation
2:57:44
Old and New Project Interfac
02:15
Project Set Up
02:38
Brick Block Asset
07:53
Coin Block Asset
06:44
Pipe Asset
08:22
Background Objects
19:24
Checkpoint Flag
05:27
End House
17:34
Castle
18:37
Power Block
06:55
Foundation Block
11:22
Shell Enemy
16:51
Shroom Enemy
11:02
Powerup Shroom
10:39
Plant Enemy
10:39
Marlo
21:22

Description

Requirements

  • Download and Install Unity Game Engine 2017
  • Adobe Photoshop CC

About the Instructor

John Bura

Web/App/Game Developer
Reviews 267
Students 152,505
Massive audience
Courses 12

John Bura is a popular education instructor with more than 15 years of experience. Started programming games from 1997, now he has over 20 years of experience in this field. Also, he is a founder of Mammoth Interactive – a game development studio that produces XBOX 360, iPad, iPhone, Android, HTML 5, ad-games and more. In total, Mammoth Interactive has helped over 30,000 people to learn new skills. Till now, John Bura has contributed to 40 commercial games ranking at the top 10 in the App store. He is also providing consulting services on game and level design, project management, and programming.

John holds a Bachelor's degree from the University of Calgary. He loves to workout, enjoys cycling and playing ultimate Frisbee.

So don’t miss a chance to learn from this amazing instructor. On BitDegree, you can choose from various John Bura’s courses to take your knowledge to the next level. John will teach you programming languages like Python, CSS, HTML, JavaScript, and others.

BitDegree platform reviews

Our students say Excellent
9.5 out of 10
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