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5 Students
82 Lessons
Beginner

What Will You Learn?

  • Learn to Build a 3D Game with Unity
  • Learn to Use Blender for Interface Navigation
  • Learn to Unwrap Models
  • Learn to Build Video Game Levels
  • Learn to Integrate Art from Blender into Unity

Curriculum

10h 7m
Section 1: Gameplay - Portals Game
02:08
Section 2: Introduction to Unity
1:05:56
Section 3: First Person, Boxes
1:08:22
Enabling first person mode
21:21
Adding a Box.mp4
04:06
Clicking Logic
07:45
Raycasts
09:21
Grabbing Class
05:56
Moving the Box
08:13
Adjustments and Prefabs
11:40
Section 4: Buttons and Doors
1:06:48
Designing a button
06:42
Trigger colliders
06:43
Pressure identification
03:36
Button Animation
09:25
Button Color
05:35
Designing the Door
08:30
Opening The Door
08:21
Connecting the Button and the Door
07:05
Orb lorem
10:51
Section 5: Portals
1:03:14
Portal Areas
08:52
Getting the hit points
08:46
Spawning Portals
16:47
Normals
06:21
Teleporting
06:11
Adjusting teleporting angles
06:33
Portal Rendering
09:44
Section 6: Interface and Level Management
1:06:21
Game Interface
27:10
Menu Scene
13:30
Starting Level 2
07:31
Finishing Level 2
06:29
Level Flow
11:41
Section 7: Introduction to Blender
25:49
Setting Up Blender
03:10
Camera Controls
01:37
Emulated Numbpad Camera
02:01
Basic Object Manipulation
04:16
Frequently Used Tools
10:57
Mirror Modifier
03:48
Section 8: Portal Gun
42:27
Gun lorem
17:06
Gun Unwrap
16:19
Portal Gun UV Saving
01:51
Gun Texturing Continued
07:11
Section 9: Props and Pieces
43:13
Button
05:47
Button UV
05:29
Button Texturing
03:12
Button Crazybump
01:45
Cables
14:30
Cables Texturing
03:18
Cables Crazybump
02:40
Simple Block
06:32
Section 10: Scene Pieces
1:29:25
Walls
06:49
Door Textured
10:47
Door Unwrap Fix
03:56
Door Normals and Unity Assembly
06:13
Unity Wall Texturing
03:55
Unity Floor Texturing
08:54
Walls and Floors UV
04:41
Walls and Floors Export
03:53
Floor and Wall Norm Spec map
05:41
Floor Texturing
04:36
Wall Texturing
04:32
Doors
18:20
Door UV Wrap
04:39
Door Export
02:29
Section 11: Integrating Art
1:14:03
New Box
05:10
Adjusting Wall and Floor Materials
06:24
Materials for the Door
02:37
Button and Cable Materials
02:07
Portal Gun and Final Touches
04:10
Challenge Time!
03:03
New Button
04:16
New Wires
09:24
New Doors
11:21
New Walls
08:29
New Floor and Ceiling
06:35
Updating Level 2
05:55
Portal Gun
03:18
Project Cleanup
01:14

Description

Requirements

  • You Must have Blender, Unity, Photoshop, Crazy Bump & Gimp

About the Instructor

Reviews 12
Students 729
Courses 42

Mammoth Interactive gives you the necessary tools to bring your ideas to life. It’s been founded and is lead by John Bura, a well-known instructor with over 20 years of programming and 15 years of teaching experience.

Mammoth Interactive has produced games that conquered the top positions in the App store. Their games for iPhone, iPad, XBOX 360 and more have been highly valued. Also, the company has been contracted for the production of soundtracks, addicting levels, programming, and business development.

Back in 2011, Mammoth Interactive’s CEO John Bura has entered the software education market sharing his expert knowledge. He’s a master of bringing his unique perspective backed by years of experience in teaching and running a software company, as well as real-world coding. He’s gathered a team of competent experts each in their subfields who are sharing the best of their knowledge.

Mammoth Interactive has hundreds of thousands of students leaving five-star reviews once they finish the courses. On BitDegree, you can form your entire learning paths only when looking at the list of online courses offered by Mammoth Interactive teachers. Anything from coding to kids to creating games, gaining expert Python/R/C#, etc. skills or making stunning 3D arts with Blender. It’s just an inexhaustible source of knowledge – go on and make use of it!

BitDegree platform reviews

Our students say Excellent
9.5 out of 10
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