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4 Students
79 Lessons
Beginner

What Will You Learn?

  • Learn to Build an Endless Flyer Game
  • Learn to Create Artwork With Photoshop
  • Learn to Code C#

Curriculum

9h 42m
Section 1: Intro to the Interface
58:14
Materials
08:54
Lights
06:15
Particle System
06:20
Applying Physics
04:58
Asset Store
03:11
Section 2: Intro to Coding
55:51
Variables
16:59
Methods
16:19
If Blocks
07:40
Loops
12:45
Section 3: Intro to Inputs
58:59
Key Presses
13:35
Moving a Player
11:03
Jumping
10:58
Moving Forward
07:18
Cycling Cameras
14:07
Introduction
01:58
Section 4: Intro to Prefabs
51:14
Random Angles
09:15
Explosion Effect
13:12
Adding explosion effects
10:07
Section 5: Creating the Game (Unity Projects)
2:14:03
Introduction
02:09
Project Setup
03:59
Player Structure
08:53
Player Movement
13:03
Camera Follow
09:41
Screen Limits
08:22
Creating an Obstacle
08:05
Instantiating Obstacles
08:18
Obstacle Positioning
09:54
Infinite Game
10:39
Interface
16:48
Score Areas
07:31
Score Events
09:05
Canvas Concerns
05:49
Game Over
07:34
Small Gameplay Adjustments
04:13
Section 6: Introduction to Photoshop
2:13:21
Build a New File
05:15
Navigational Controls
02:36
Basic Tools Rundown
04:37
Basic Tools Usages
18:24
Basic Secondary Tools
11:46
Basic Layers
06:49
Painting Sample
04:29
Adjustment Layers (part 1)
06:07
Adjustment Layers (Part 2)
09:08
Adjustment Layer (Part 3)
10:21
Transform Tool
06:11
Transform Tool (Cont'd)
05:48
Colour Range Select
04:46
Image Settings
05:03
Image Adjustment
02:42
Photoshop Fun
12:22
More Photoshop Fun
10:52
Ruler Usage
06:05
Section 7: Creating The Art Assets (Photoshop Projects)
34:40
Pixel Setup
05:13
Pipe Asset
07:24
Creating the Floor
13:41
Background Clouds
08:18
Background Buildings
00:01
Creating Flappy
00:01
Background Sky
00:01
Exporting Art
00:01
Section 8: Finishing the Game (Unity Projects)
56:11
Integrating Fonts
04:38
Background & SFX
00:01
Adding Pipes
00:01
Adding the Background
00:01
Foreground Parallax
00:01
Size Adjustments
00:01
Remaining Layers
05:59
Flapping animation
10:01
Changing Skins
09:08
Creating Buttons
07:36
Adjusting Game flow
11:07
Rotating the Player
06:02
Challenge Time
01:35

Description

Requirements

  • Have a 2017 Version of Unity (or Higher)
  • Have Photoshop 2017

About the Instructor

Reviews 2
Students 151
Courses 41

Mammoth Interactive gives you the necessary tools to bring your ideas to life. It’s been founded and is lead by John Bura, a well-known instructor with over 20 years of programming and 15 years of teaching experience.

Mammoth Interactive has produced games that conquered the top positions in the App store. Their games for iPhone, iPad, XBOX 360 and more have been highly valued. Also, the company has been contracted for the production of soundtracks, addicting levels, programming, and business development.

Back in 2011, Mammoth Interactive’s CEO John Bura has entered the software education market sharing his expert knowledge. He’s a master of bringing his unique perspective backed by years of experience in teaching and running a software company, as well as real-world coding. He’s gathered a team of competent experts each in their subfields who are sharing the best of their knowledge.

Mammoth Interactive has hundreds of thousands of students leaving five-star reviews once they finish the courses. On BitDegree, you can form your entire learning paths only when looking at the list of online courses offered by Mammoth Interactive teachers. Anything from coding to kids to creating games, gaining expert Python/R/C#, etc. skills or making stunning 3D arts with Blender. It’s just an inexhaustible source of knowledge – go on and make use of it!

BitDegree platform reviews

Our students say Excellent
9.5 out of 10
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