Creating a game is no easy feat. Companies spend years perfecting a single release - hundreds of developers, programmers and artists have to put in countless hours of work to create something that would be worth showing to the general public. However, at the same time, you have individual people creating amazing games that reach immense success. It all boils down to just how much you’re willing to work to achieve your goal… And what type of a game you want to create. Whatever the case might be, one thing that you’ll have to know how to do either way is how to code a game. And that’s exactly what you’ll learn in this Unity C# course.
Why Learn How to Code a Game?
Why should you learn how to code a game? Why not just ask a friend who knows Unity C# to help you create the game that you’d like? Surely, that would save a lot of time and energy! Well, even though you’d surely save some time by asking someone else to code your game for you, you’ll be missing out on so much more! Learning how to code a game can be beneficial for many reasons. First of all, if you learn Unity and Blender basics yourself, you are in charge of your own project. Only YOU can truly understand the vision of your game - asking other people to create it might bring very different results than you expect.
Furthermore, learning how to code a game yourself can boost your career opportunities exponentially! Since this is quite a rare skill to have, you will immediately unlock many possibilities and possible career paths. Additionally, if you tell your employers that you’ve even finished a course that helped you learn Unity C# (and that you have the certification to prove it), it will greatly increase your chances of landing that job as a game developer.
What You’ll learn
In this course, you’ll learn everything that you might need to know while thinking about how to code a game. How is this course different from others, you might ask? Simple - in addition to learning Unity and Blender basics, you’ll be able to create your very first game while learning! We’ll focus on creating an air hockey game - everything that you’ll require for such a venture will be provided within the course (except for the actual programs - you’ll have to download and install them yourself).
The course is taught by our two instructors - Kevin and Glaucio. They will help you learn how to code a game by teaching you how to use Unity, how to add visualization to your project by using Blender, and so on. This course is super beginner-friendly - even though prior experience with these programs would come in handy, they are definitely not a necessity. All that you need to have before starting out are the two programs - Blender and Unity. If you are ready to begin your journey through the world of game development - don’t hesitate! Jump straight into the course!
Mammoth Interactive gives you the necessary tools to bring your ideas to life. It’s been founded and is lead by John Bura, a well-known instructor with over 20 years of programming and 15 years of teaching experience.
Mammoth Interactive has produced games that conquered the top positions in the App store. Their games for iPhone, iPad, XBOX 360 and more have been highly valued. Also, the company has been contracted for the production of soundtracks, addicting levels, programming, and business development.
Back in 2011, Mammoth Interactive’s CEO John Bura has entered the software education market sharing his expert knowledge. He’s a master of bringing his unique perspective backed by years of experience in teaching and running a software company, as well as real-world coding. He’s gathered a team of competent experts each in their subfields who are sharing the best of their knowledge.
Mammoth Interactive has hundreds of thousands of students leaving five-star reviews once they finish the courses. On BitDegree, you can form your entire learning paths only when looking at the list of online courses offered by Mammoth Interactive teachers. Anything from coding to kids to creating games, gaining expert Python/R/C#, etc. skills or making stunning 3D arts with Blender. It’s just an inexhaustible source of knowledge – go on and make use of it!